@startuml
sprite $fish_fins [48x48/16] {
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!define FA6_FISH_FINS(_alias) ENTITY(rectangle,black,fish_fins,_alias,FA6 FISH_FINS)
!define FA6_FISH_FINS(_alias, _label) ENTITY(rectangle,black,fish_fins,_label, _alias,FA6 FISH_FINS)
!define FA6_FISH_FINS(_alias, _label, _shape) ENTITY(_shape,black,fish_fins,_label, _alias,FA6 FISH_FINS)
!define FA6_FISH_FINS(_alias, _label, _shape, _color) ENTITY(_shape,_color,fish_fins,_label, _alias,FA6 FISH_FINS)
skinparam folderBackgroundColor<<FA6 FISH_FINS>> White
@enduml